An abstract arcade game.
A short narrative experience about going outside. Made as part of Nokia 3310 Jam 3.
A roguelike adventure game about yarn, moths, and aliums. Written for a friend.
Plague profiteering in the style of the Nokia 3310.
It is a dark and stormy night. A murder has been committed.
A browser-based reimplementation of the 1996 shareware title Zarathustra by Mark Ressler. The game features an interesting self-destructive strategy intended to parallel philosophical ideas from the writings of Friedrich Nietzsche.
Point-and-click RPG with a fluent narrative-based interface.
A language and environment for the creation of low-fidelity games targeting Joseph Weisbecker's 1977 virtual console, CHIP-8. Octo brings unprecedented ease to development for this platform, and has resulted in dozens of new, original games.
Educational adventure game about archaeology, programming, turtles and (occasionally) golf.
Technical proof-of-concept exploring the potential of ultra-thin clients for networked games. The use of simple polygonal graphics helps minimize bandwidth.
How about a nice game of cards? Cardsharp is an interactive tutor for a wide variety of popular card games. With detailed in-game help and a database of fun factoids, Cardsharp is a must-have for any IBM PC Compatible.
Defend yourself and others against waves of enemy polygons.
A Forth-based fantasy game console, complete with a self-contained development toolchain.
Puzzle game/program visualizer based around NOP-ing out cells of ROM on a microcontroller. Proved to be way too hard to play.
Control a swarm of cancerous cells in a Petri dish. Developed shortly after my mother was diagnosed with breast cancer.